(autosprintf.info.gz) Using autosprintf
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3 Using `autosprintf' in own programs
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To use the `autosprintf' class in your programs, you need to add
#include "autosprintf.h"
using gnu::autosprintf;
to your source code. The include file defines the class `autosprintf',
in a namespace called `gnu'. The `using' statement makes it possible to
use the class without the (otherwise natural) `gnu::' prefix.
When linking your program, you need to link with `libasprintf',
because that's where the class is defined. In projects using GNU
`autoconf', this means adding `AC_LIB_LINKFLAGS([asprintf])' to
`configure.in' or `configure.ac', and using the @LIBASPRINTF@ Makefile
variable that it provides.
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