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XStandardColormap *XAllocStandardColormap()void XSetRGBColormaps(display, w, std_colormap, count, property) Display *display; Window w; XStandardColormap *std_colormap; int count; Atom property;
Status XGetRGBColormaps(display, w, std_colormap_return, count_return, property) Display *display; Window w; XStandardColormap **std_colormap_return; int *count_return; Atom property;
The XSetRGBColormaps function replaces the RGB colormap definition in the specified property on the named window. If the property does not already exist, XSetRGBColormaps sets the RGB colormap definition in the specified property on the named window. The property is stored with a type of RGB_COLOR_MAP and a format of 32. Note that it is the caller's responsibility to honor the ICCCM restriction that only RGB_DEFAULT_MAP contain more than one definition.
The XSetRGBColormaps function usually is only used by window or session managers. To create a standard colormap, follow this procedure:
The XGetRGBColormaps function returns the RGB colormap definitions stored in the specified property on the named window. If the property exists, is of type RGB_COLOR_MAP, is of format 32, and is long enough to contain a colormap definition, XGetRGBColormaps allocates and fills in space for the returned colormaps and returns a nonzero status. If the visualid is not present, XGetRGBColormaps assumes the default visual for the screen on which the window is located; if the killid is not present, None is assumed, which indicates that the resources cannot be released. Otherwise, none of the fields are set, and XGetRGBColormaps returns a zero status. Note that it is the caller's responsibility to honor the ICCCM restriction that only RGB_DEFAULT_MAP contain more than one definition.
XGetRGBColormaps can generate ``BadAtom''
and ``BadWindow'' errors.
/* Hints */
#define | ReleaseByFreeingColormap | ( (XID) 1L) |
/* Values */typedef struct { Colormap colormap; unsigned long red_max; unsigned long red_mult; unsigned long green_max; unsigned long green_mult; unsigned long blue_max; unsigned long blue_mult; unsigned long base_pixel; VisualID visualid; XID killid; } XStandardColormap;
The colormap
member is the colormap created by the
XCreateColormap function.
The red_max
, green_max
,
and blue_max
members give the maximum
red, green, and blue values, respectively.
Each color coefficient ranges from zero to its max, inclusive.
For example,
a common colormap allocation is 3/3/2 (3 planes for red, 3
planes for green, and 2 planes for blue).
This colormap would have red_max
= 7, green_max
= 7,
and blue_max
= 3.
An alternate allocation that uses only 216 colors is red_max
= 5,
green_max
= 5, and blue_max
= 5.
The red_mult
, green_mult
, and blue_mult
members give the scale factors used to compose a full pixel value.
(See the discussion of the base_pixel
members
for further information.)
For a 3/3/2 allocation, red_mult
might be 32,
green_mult
might be 4, and blue_mult
might be 1.
For a 6-colors-each allocation, red_mult
might be 36,
green_mult
might be 6, and blue_mult
might be 1.
The base_pixel
member gives the base
pixel value used to compose a full pixel value.
Usually, the base_pixel
is obtained from a
call to the XAllocColorPlanes function.
Given integer red, green, and blue coefficients in their
appropriate ranges, one then can compute a corresponding
pixel value by using the following expression:
(r * red_mult + g * green_mult + b * blue_mult + base_pixel) & 0xFFFFFFFFFor GrayScale colormaps, only the
colormap
,
red_max
, red_mult
,
and base_pixel
members are defined.
The other members are ignored.
To compute a GrayScale pixel value,
use the following expression:
(gray * red_mult + base_pixel) & 0xFFFFFFFFNegative multipliers can be represented by converting the 2's complement representation of the multiplier into an unsigned long and storing the result in the appropriate
_mult
field.
The step of masking by 0xFFFFFFFF effectively converts the resulting
positive multiplier into a negative one.
The masking step will take place automatically on many
machine architectures, depending on the size of the
integer type used to do the computation.
The visualid
member gives the ID number
of the visual from which the colormap was created.
The killid
member gives a resource ID that indicates
whether the cells held by this standard colormap are to be released
by freeing the colormap ID or by calling the
XKillClient function on the indicated resource.
(Note that this method is necessary for
allocating out of an existing colormap.)
The properties containing the XStandardColormap information have the type RGB_COLOR_MAP.