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typedef struct { int type; /* CirculateRequest */ unsigned long serial; /* # of last request processed by server */ Bool send_event; /* true if this came from a SendEvent request */ Display *display; /* Display the event was read from */ Window parent; Window window; int place; /* PlaceOnTop, PlaceOnBottom */ } XCirculateRequestEvent;
When you receive this event, the structure members are set as follows.
The type
member is set to the event type constant
name that uniquely identifies it.
For example, when the X server reports a
GraphicsExpose event to a client application,
it sends an XGraphicsExposeEvent
structure with the type
member set to GraphicsExpose.
The display
member is set to a pointer
to the display the event was read on.
The send_event
member is set to True if the
event came from a SendEvent protocol request.
The serial
member is set from the serial number reported
in the protocol but expanded from the 16-bit
least-significant bits to a full 32-bit value.
The window
member is set to the window that is most
useful to toolkit dispatchers.
The parent
member is set to the parent window.
The window
member is set to the subwindow to be restacked.
The place
member is set to what the new position
in the stacking order should be and is either
PlaceOnTop or PlaceOnBottom.
If it is PlaceOnTop,
the subwindow should be on top of all siblings.
If it is PlaceOnBottom,
the subwindow should be below all siblings.