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typedef struct { int type; /* ClientMessage */ unsigned long serial; /* # of last request processed by server */ Bool send_event; /* true if this came from a SendEvent request */ Display *display; /* Display the event was read from */ Window window; Atom message_type; int format; union { char b[20]; short s[10]; long l[5]; } data; } XClientMessageEvent;
When you receive this event, the structure members are set as follows.
The type
member is set to the event type
constant name that uniquely identifies it.
For example, when the X server reports a
GraphicsExpose event to a client application,
it sends an XGraphicsExposeEvent structure with
the type
member set to GraphicsExpose.
The display
member is set to a pointer to
the display the event was read on.
The send_event
member is set to True if the
event came from a SendEvent protocol request.
The serial
member is set from the serial number
reported in the protocol but expanded from the 16-bit
least-significant bits to a full 32-bit value.
The window
member is set to the window that is most
useful to toolkit dispatchers.
The message_type
member is set to an atom that indicates
how the data should be interpreted by the receiving client.
The format
member is set to 8, 16, or 32 and specifies whether
the data should be viewed as a list of bytes, shorts, or longs.
The data
member is a union that contains the
members b
, s
, and l
.
The b
, s
, and l
members represent
data of twenty 8-bit values, ten 16-bit values, and five 32-bit values.
Particular message types might not make use of all these values.
The X server places no interpretation on the values in the window,
message_type
, or data
members.