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BoxRec(D4nfb)


BoxRec -- Box definition structure

Synopsis

#include "miscstruct.h"

Description

The BoxRec structure is pointed to by the pbox argument to several NFB routines. It describes the rectangular area in which the image should appear in the frame buffer. This structure has four members: x1, x2, y1, and y2. (x1, y1) points to the upper left corner pixel in which the first pixel of the image should appear. (x2, y2) points to the lower right corner where the last pixel of the image should appear.

Structure definition

typedef struct _Box {
    short x1, y1, x2, y2;
} BoxRec;

Structure members

The members are

x1
defines the first point on the X axis

y1
defines the first point on the Y axis

x2
defines the second point on the X axis

x2
defines the second point on the Y axis

Version applicability

This structure is supported for NFB drivers on all releases of SCO OpenServer 5, SVR5, and AIX 5L.

References

CopyRect(D3nfb), DrawFontText(D3nfb), DrawImage(D3nfb), DrawMonoImage(D3nfb), DrawSolidRects(D3nfb), FillRects(D3nfb), SetClipRegions(D3nfb), TileRects(D3nfb), nfbReplicateArea(D3nfb)
19 June 2005
© 2005 The SCO Group, Inc. All rights reserved.
OpenServer 6 and UnixWare (SVR5) HDK - June 2005